TEAM
HANDBALL
Simplified
Rules of the Game
Object of the Game
Handball combines
the elements of soccer and basketball, as six players move the ball down a
floor that is larger than a basketball court and tries to score by throwing the
ball past a goalkeeper into the net. A successful scoring attempt results in
the award of a single point. Typical final scores in this action-packed game
run in the mid twenties.
A regulation game
is played in 30 minute halves with one team timeout per half. A coin toss determines
which team starts the game with a throw-off. The clock stops only for team
timeouts, injuries, and at the referee's discretion.
Field of Play
The court is
slightly larger than a basketball court. Regulation size is 20x40 meters
(65'7" x 131' 3"). All court lines are referred to by their
measurement in meters.
The most
significant line on the court is the 6-meter line or goal area line. Only the
goalie is allowed inside the goal area. Players may jump into the goal area if
they release the ball before landing in the area. The 9-meter line, or free
throw line, is used for minor penalties, while the 7-meter line,
or penalty line, is used for penalty shots, much like penalty kicks in soccer.
A versatile game,
team handball can be played indoors in the gym, outdoors on the grass, on a
paved area or on the beach.
The Goal
An official size
goal measures 2 meters high (6'7") and three meters wide (9'10"). The
net is one meter deep at the base of the goal.
The Ball
A handball is
made of leather and is about the size of a large cantaloupe. It varies in size
and weight according to the group playing. The ball for men weighs 15-17 oz.
and is 23-24" in circumference. Women and juniors use a smaller ball
weighing 12-14 oz. and 21-22" in circumference. Youth use smaller
varieties of balls for mini-handball.
Teams
A game is played
between two teams. Seven players on each team are allowed on the court at the
same time (6 court players and 1 goalie). Unlimited substitution is allowed.
Substitutes may enter the game at any time through their own substitution area
as long as the players they are replacing have left the court.
Playing the ball
Players are allowed to:
Dribble the ball for an
unlimited amount of time
Run with the ball for up
to three steps before and after dribbles
Hold the ball without
moving for three seconds
Players are not allowed to:
Endanger an opponent
with the ball
Pull, hit, or punch the
ball out of the hands of an opponent
Contact the ball below
the knees
Penalties
Free-Throw : for a minor foul or violation, a free
throw is awarded to the opponents at the exact spot it took place. If the foul
occurs between the goal area line and the 9 meter line, the throw is taken from
the nearest point outside the 9-meter line. All players on the team taking a
free-throw must be outside the 9-meter line. Opponents must be 3 meters away
from the ball when the throw is taken.
7-Meter
Penalty Shot : is
awarded when
A foul destroys a clear chance to
score a goal
The goalie carries the ball back
into the goalie area
A court player intentionally plays
the ball to his or her own goalie in the goal area and the goalie touches the ball
All players must
be outside the free-throw line when the throw is taken. The player taking the
throw has 3 seconds to shoot after the referee whistles. Any player may take
the 7-meter throw.
Progressive Punishments
: These are
fouls that require more punishment than just a free-throw. "Actions"
directed mainly at the opponent and not the ball are punished progressively
(actions consist of reaching around, holding, pushing, hitting, tripping, or
jumping into opponent).
Warnings
(yellow card) - referee
gives only one warning to a player for rule violations and a total of 3 to a
team. Exceeding limits results in a 2-minute suspension.
2-minute
suspension - Awarded for serious or repeated rule violations, unsportsmanlike
conduct and illegal substitution.
Disqualification
(red card) - awarded
after three 2-minute suspensions have been issued; the disqualified player must
leave both the court and bench but the team may replace the player after the
2-minute suspension expires.
Exclusion is awarded for assault; the excluded
player's team continues short one player for the rest of the game.
